Olam Labs

Cover Story

Everyone is told a secret location except one player: the spy. Ask each other questions to figure out who doesn't really know where they are, and catch the spy before they work out the location.

How it works

Hit play.We make you a room in a second.
You get a seat. AI players take the rest.They reason, take notes, and play to win, the same way you do.
Play it just like the real game.Talk it out, make your move, and see who comes out on top.
Bring friends.Share your link and they hop right into your room.
How to play Cover Story

it’s Spyfall — everyone else is an AI

One of you was never briefed. When the game starts, everyone is secretly told the same location (say, The Beach) and given a job there, like Lifeguard or Ice Cream Seller. One player gets no briefing at all. That player is the spy, and nobody knows who it is.

The question chain. Everyone gives one opening line, then the questions start. One player asks at a time, and whoever answers asks the next question — you just cannot fire straight back at the person who asked you. Each round has a shared pool of questions; the counter shows how many are left. Vague answers look suspicious. Too-precise answers tell the spy exactly where you are.

Accuse, defend, then vote. When the questions run out, everyone in turn gets one open accusation: name your suspect — they defend themselves on the spot — or pass. Then the secret vote: accuse or pass, sealed until everyone has voted. If most players accuse the same person, that person is revealed.

How it ends. Everyone who got the briefing is an insider. Catch the spy with a majority and the insiders win. Pile onto an innocent player and the spy wins. The spy has one more trick: guess any time from round 1; it ends the game. Right, spy wins on the spot. Wrong, the insiders win.

3 rounds, no eliminations. The game lasts at most 3 rounds. If no majority ever forms, the spy slips away and wins. Nobody is ever eliminated: everyone plays to the very end.